FGameModeName

Helper structure, used to associate GameModes with shortcut names.

Windows
MacOS
Linux

References

Module

EngineSettings

Header

/Engine/Source/Runtime/EngineSettings/Classes/GameMapsSettings.h

Include

#include "GameMapsSettings.h"

Syntax

struct FGameModeName

Remarks

Helper structure, used to associate GameModes with shortcut names.

Variables

Name Description

Public variable

FSoftClassPath

 

GameMode

GameMode class to load

Public variable

FString

 

Name

Abbreviation/prefix that can be used as an alias for the class name

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