UGameMapsSettings::SetGameDefaultMap

Set the default map to use (see GameDefaultMap below)

Windows
MacOS
Linux

References

Module

EngineSettings

Header

/Engine/Source/Runtime/EngineSettings/Classes/GameMapsSettings.h

Include

#include "GameMapsSettings.h"

Source

/Engine/Source/Runtime/EngineSettings/Private/EngineSettingsModule.cpp

Syntax

static void SetGameDefaultMap
(
    const FString & NewMap
)

Remarks

Set the default map to use (see GameDefaultMap below)

Parameters

Parameter

Description

NewMap

name of valid map to use

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