UHudSettings

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

EngineSettings

Header

/Engine/Source/Runtime/EngineSettings/Classes/HudSettings.h

Include

#include "HudSettings.h"

Syntax

class UHudSettings : public UObject

Variables

Name Description

Public variable

uint32: 1

 

bShowHUD

Whether the HUD is visible at all.

Public variable

TArray< FName >

 

DebugDisplay

Collection of names specifying what debug info to display for ViewTarget actor.

Constructors

Name Description

Public function

UHudSettings

(
    const FObjectInitializer& ObjectIn...
)

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