| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/EyeTracker/Public/EyeTrackerFunctionLibrary.h |
Include |
#include "EyeTrackerFunctionLibrary.h" |
class UEyeTrackerFunctionLibrary : public UBlueprintFunctionLibrary
Name | Description | ||
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GetGazeData ( |
Returns unfied gaze data from the eye tracker. |
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GetStereoGazeData ( |
Returns stereo gaze data from the eye tracker. |
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IsEyeTrackerConnected() |
Returns whether or not the eye-tracking hardware is connected and ready to use. |
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IsStereoGazeDataAvailable() |
Returns whether or not the eye-tracking hardware is connected and ready to use. |
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SetEyeTrackedPlayer ( |
Specifies player being eye-tracked. |