SetMaskCondition

If the mask condition is set to always the output value will be the intermediate one.

Windows
MacOS
Linux

Syntax

TEnumAsByte< ESetMaskConditionType > SetMaskCondition

Remarks

If the mask condition is set to always the output value will be the intermediate one. If set to not interior/exterior the output value will be the intermediate one if the input is different from the interior/exterior value

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss