AddMesh

Overload list

Windows
MacOS
Linux
Name Description

Public function

FFoliageInfo...

 

AddMesh

(
    UFoliageType* InType
)

Add a new static mesh.

Public function

FFoliageInfo...

 

AddMesh

(
    UStaticMesh* InMesh,
    UFoliageType** OutSettings,
    const UFoliageType_InstancedStaticM...
)

Add a new static mesh.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss