Module |
|
Header |
/Engine/Source/Runtime/Foliage/Public/InstancedFoliageActor.h |
Include |
#include "InstancedFoliageActor.h" |
Source |
/Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp |
int32 GetOverlappingSphereCount
(
const UFoliageType * FoliageType,
const FSphere & Sphere
) const
Finds the number of instances overlapping with the sphere.