Module |
|
Header |
/Engine/Source/Runtime/Foliage/Public/InstancedFoliageActor.h |
Include |
#include "InstancedFoliageActor.h" |
Source |
/Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp |
void SelectInstance
(
UInstancedStaticMeshComponent * InComponent,
int32 InComponentInstanceIndex,
bool bToggle
)
Select an individual instance.