Module |
|
Header |
/Engine/Source/Runtime/Foliage/Public/FoliageInstanceBase.h |
Include |
#include "FoliageInstanceBase.h" |
Source |
/Engine/Source/Runtime/Foliage/Private/FoliageInstanceBase.cpp |
FFoliageInstanceBaseId AddInstanceBaseId
(
UActorComponent * InComponent
)
Adds new base to cache and/or returns existing base Id