Module |
|
Header |
/Engine/Source/Runtime/Foliage/Public/FoliageInstanceBase.h |
Include |
#include "FoliageInstanceBase.h" |
Source |
/Engine/Source/Runtime/Foliage/Private/FoliageInstanceBase.cpp |
void UpdateLocationFromComponent
(
UActorComponent * InComponent
)
Cache the location and rotation from the actor.