Module |
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Header |
/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageComponent.h |
Include |
#include "ProceduralFoliageComponent.h" |
struct FTileLayout
Describes the layout of the tiles used for procedural foliage simulation
Name | Description | ||
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BottomLeftX |
The X coordinate (in whole tiles) of the bottom-left-most active tile. |
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BottomLeftY |
The Y coordinate (in whole tiles) of the bottom-left-most active tile. |
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float |
HalfHeight |
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NumTilesX |
The total number of active tiles along the x-axis. |
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NumTilesY |
The total number of active tiles along the y-axis. |
Name | Description | |
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FTileLayout() |