bool bSpawnsInShade
Whether new seeds are spawned exclusively in shade. Occurs in a second pass after all types that do not spawn in shade have been simulated. Only valid when CanGrowInShade is true.
bool bSpawnsInShade
Whether new seeds are spawned exclusively in shade. Occurs in a second pass after all types that do not spawn in shade have been simulated. Only valid when CanGrowInShade is true.