| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Foliage/Public/FoliageType_Actor.h |
Include |
#include "FoliageType_Actor.h" |
class UFoliageType_Actor : public UFoliageType
Copyright Epic Games, Inc. All Rights Reserved.
Name | Description | ||
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TSubclassOf< AA... |
ActorClass |
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bShouldAttachToBaseComponent |
Name | Description | |
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UFoliageType_Actor ( |
Name | Description | ||
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UObject *... |
GetSource() |
Gets/Sets the source data associated with this FoliageType |
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IsSourcePropertyChange ( |
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SetSource ( |
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UpdateBounds() |