Module |
|
Header |
/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageTile.h |
Include |
#include "ProceduralFoliageTile.h" |
Source |
/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageTile.cpp |
void InitSimulation
(
const UProceduralFoliageSpawner * InFoliageSpawner,
const int32 InRandomSeed
)
Initializes the tile for simulation. Called automatically by Simulate, so only bother to call if the tile won't actually simulate.