| IAudioEncoderListener
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Module |
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Header |
/Engine/Source/Runtime/GameplayMediaEncoder/Public/GameplayMediaEncoder.h |
Include |
#include "GameplayMediaEncoder.h" |
class FGameplayMediaEncoder :
private ISubmixBufferListener,
public AVEncoder::IAudioEncoderListener
No constructors are accessible with public or protected access.
Name | Description | |
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~FGameplayMediaEncoder() |
Name | Description | ||
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FGameplayMed... |
Get() |
Get the singleton |
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AVEncoder::F... |
GetAudioConfig() |
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*TPair< ... |
GetAudioConfig() |
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*TPair< ... |
GetVideoConfig() |
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AVEncoder::F... |
GetVideoConfig() |
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*bool |
Initialize() |
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InitializeCmd() |
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RegisterListener |
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SetVideoBitrate ( |
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SetVideoFramerate ( |
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Shutdown() |
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ShutdownCmd() |
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Start() |
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StartCmd() |
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Stop() |
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StopCmd() |
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UnregisterListener |
Name |
Description |
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Singleton |