Deprecated
Deprecated in favor of MatchesTag
Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h |
Include |
#include "GameplayTagContainer.h" |
Source |
/Engine/Source/Runtime/GameplayTags/Private/GameplayTagContainer.cpp |
bool ComplexMatches
(
TEnumAsByte< EGameplayTagMatchType::Type > MatchTypeOne,
const FGameplayTag & Other,
TEnumAsByte< EGameplayTagMatchType::Type > MatchTypeTwo
) const
Check to see if two FGameplayTags match
True if there is a match according to the specified match types; false if not
Parameter |
Description |
---|---|
MatchTypeOne |
How we compare this tag, Explicitly or a match with any parents as well |
Other |
The second tag to compare against |
MatchTypeTwo |
How we compare Other tag, Explicitly or a match with any parents as well |