Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsSettings.h |
Include |
#include "GameplayTagsSettings.h" |
struct FGameplayTagCategoryRemap
Category remapping. This allows base engine tag category meta data to remap to multiple project-specific categories.
Name | Description | ||
---|---|---|---|
|
BaseCategory |
||
|
RemapCategories |