FGameplayTagCategoryRemap

Category remapping.

Windows
MacOS
Linux

References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsSettings.h

Include

#include "GameplayTagsSettings.h"

Syntax

struct FGameplayTagCategoryRemap

Remarks

Category remapping. This allows base engine tag category meta data to remap to multiple project-specific categories.

Variables

Name Description

Public variable

FString

 

BaseCategory

Public variable

TArray< FString...

 

RemapCategories

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