Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h |
Include |
#include "GameplayTagContainer.h" |
Source |
/Engine/Source/Runtime/GameplayTags/Private/GameplayTagContainer.cpp |
void AddTagFast
(
const FGameplayTag & TagToAdd
)
Add the specified tag to the container without checking for uniqueness
Useful when building container from another data struct (TMap for example)
Parameter |
Description |
---|---|
TagToAdd |
Tag to add to the container |