FGameplayTagSearchPathInfo

Struct describing the places to look for ini search paths

Windows
MacOS
Linux

References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h

Include

#include "GameplayTagsManager.h"

Syntax

struct FGameplayTagSearchPathInfo

Remarks

Struct describing the places to look for ini search paths

Variables

Name Description

Public variable

bool

 

bWasAddedToTree

True if the tags in sources have been added to the current tree

Public variable

bool

 

bWasSearched

True if this path has already been searched

Public variable

TArray< FName >

 

SourcesInPath

Which sources should be loaded from this path

Public variable

TArray< FString...

 

TagIniList

Config files to load from, will normally correspond to FoundSources

Functions

Name Description

Public function

bool

 

IsValid()

Public function

void

 

Reset()

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