Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/BlueprintGameplayTagLibrary.h |
Include |
#include "BlueprintGameplayTagLibrary.h" |
Source |
/Engine/Source/Runtime/GameplayTags/Private/BlueprintGameplayTagLibrary.cpp |
static void BreakGameplayTagContainer
(
const FGameplayTagContainer & GameplayTagContainer,
TArray< FGameplayTag > & GameplayTags
)
Breaks tag container into explicit array of tags