UBlueprintGameplayTagLibrary::BreakGameplayTagContainer

Breaks tag container into explicit array of tags

Windows
MacOS
Linux

References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/BlueprintGameplayTagLibrary.h

Include

#include "BlueprintGameplayTagLibrary.h"

Source

/Engine/Source/Runtime/GameplayTags/Private/BlueprintGameplayTagLibrary.cpp

Syntax

static void BreakGameplayTagContainer
(
    const FGameplayTagContainer & GameplayTagContainer,
    TArray< FGameplayTag > & GameplayTags
)

Remarks

Breaks tag container into explicit array of tags

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