Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/BlueprintGameplayTagLibrary.h |
Include |
#include "BlueprintGameplayTagLibrary.h" |
Source |
/Engine/Source/Runtime/GameplayTags/Private/BlueprintGameplayTagLibrary.cpp |
static bool DoesTagAssetInterfaceHaveTag
(
TScriptInterface< IGameplayTagAssetInterface > TagContainerInterface,
FGameplayTag Tag
)
Check if the specified tag container has the specified tag, using the specified tag matching types
True if the container has the specified tag, false if it does not
Parameter |
Description |
---|---|
TagContainerInterface |
An Interface to a tag container |
Tag |
Tag to check for in the container |