Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/BlueprintGameplayTagLibrary.h |
Include |
#include "BlueprintGameplayTagLibrary.h" |
Source |
/Engine/Source/Runtime/GameplayTags/Private/BlueprintGameplayTagLibrary.cpp |
static FString GetDebugStringFromGameplayTag
(
FGameplayTag GameplayTag
)
Returns an FString representation of a gameplay tag for debugging purposes.
Parameter |
Description |
---|---|
GameplayTag |
The tag to get the debug string from. |