UBlueprintGameplayTagLibrary::HasAllMatchingGameplayTags

Check Gameplay tags in the interface has all of the specified tags in the tag container (expands to include parents of asset tags)

Windows
MacOS
Linux

References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/BlueprintGameplayTagLibrary.h

Include

#include "BlueprintGameplayTagLibrary.h"

Source

/Engine/Source/Runtime/GameplayTags/Private/BlueprintGameplayTagLibrary.cpp

Syntax

static bool HasAllMatchingGameplayTags
(
    TScriptInterface< IGameplayTagAssetInterface > TagContainerInterface,
    const FGameplayTagContainer & OtherContainer
)

Remarks

Check Gameplay tags in the interface has all of the specified tags in the tag container (expands to include parents of asset tags)

Returns

True if the tagcontainer in the interface has all the tags inside the container.

Parameters

Parameter

Description

TagContainerInterface

An Interface to a tag container

OtherContainer

A Tag Container

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