UBlueprintGameplayTagLibrary::MakeLiteralGameplayTag

Creates a literal [FGameplayTag](API\Runtime\GameplayTags\FGameplayTag)

Windows
MacOS
Linux

References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/BlueprintGameplayTagLibrary.h

Include

#include "BlueprintGameplayTagLibrary.h"

Source

/Engine/Source/Runtime/GameplayTags/Private/BlueprintGameplayTagLibrary.cpp

Syntax

static FGameplayTag MakeLiteralGameplayTag
(
    FGameplayTag Value
)

Remarks

Creates a literal FGameplayTag

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