Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h |
Include |
#include "GameplayTagContainer.h" |
Source |
/Engine/Source/Runtime/GameplayTags/Private/GameplayTagContainer.cpp |
void EmitExprListTokens
(
TArray< UEditableGameplayTagQueryExpression * > const & ExprList,
TArray< uint8 > & TokenStream,
TArray< FGameplayTag > & TagDictionary,
FString * DebugString
) const