Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h |
Include |
#include "GameplayTagsManager.h" |
Source |
/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp |
void GetRestrictedTagSources
(
TArray< const FGameplayTagSource * > & Sources
) const
Returns a list of the source files that contain restricted tags