UGameplayTagsManager::GetTagEditorData
Returns information about tag. If not found return false
Module
|
GameplayTags
|
Header
|
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h
|
Include
|
#include "GameplayTagsManager.h"
|
Source
|
/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp
|
bool GetTagEditorData
(
FName TagName,
FString & OutComment,
FName & OutTagSource,
bool & bOutIsTagExplicit,
bool & bOutIsRestrictedTag,
bool & bOutAllowNonRestrictedChildren
) const
Returns information about tag. If not found return false
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