UGameplayTagsManager::ImportSingleGameplayTag

Handles establishing a single tag from an imported tag name (accounts for redirects too).

Windows
MacOS
Linux

References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h

Include

#include "GameplayTagsManager.h"

Source

/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp

Syntax

bool ImportSingleGameplayTag
(
    FGameplayTag & Tag,
    FName ImportedTagName,
    bool bImportFromSerialize
) const

Remarks

Handles establishing a single tag from an imported tag name (accounts for redirects too). Called when tags are imported via text.

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