UGameplayTagsManager::RequestAllGameplayTags

Gets the list of all tags in the dictionary

Windows
MacOS
Linux

References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h

Include

#include "GameplayTagsManager.h"

Source

/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp

Syntax

void RequestAllGameplayTags
(
    FGameplayTagContainer & TagContainer,
    bool OnlyIncludeDictionaryTags
) const

Remarks

Gets the list of all tags in the dictionary

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss