Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h |
Include |
#include "GameplayTagsManager.h" |
Source |
/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp |
void RequestAllGameplayTags
(
FGameplayTagContainer & TagContainer,
bool OnlyIncludeDictionaryTags
) const
Gets the list of all tags in the dictionary