Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h |
Include |
#include "GameplayTagsManager.h" |
Source |
/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp |
FGameplayTagContainer RequestGameplayTagChildrenInDictionary
(
const FGameplayTag & GameplayTag
) const
Gets a Tag Container containing all of the tags in the hierarchy that are children of this tag, and were explicitly added to the dictionary