Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h |
Include |
#include "GameplayTagsManager.h" |
Source |
/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp |
void RequestGameplayTagContainer
(
const TArray< FString > & TagStrings,
FGameplayTagContainer & OutTagsContainer,
bool bErrorIfNotFound
) const
Adds the gameplay tags corresponding to the strings in the array TagStrings to OutTagsContainer
Parameter |
Description |
---|---|
TagStrings |
Array of strings to search for as tags to add to the tag container |
OutTagsContainer |
Container to add the found tags to. |
ErrorIfNotfound |
ensure() that tags exists. |