Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h |
Include |
#include "GameplayTagsManager.h" |
Source |
/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp |
bool ShouldImportTagsFromINI() const
Returns true if we should import tags from UGameplayTagsSettings objects (configured by INI files)