UGameplayTagsManager::SingleGameplayTagLoaded

Notification that a gameplay tag has been loaded via serialize

Windows
MacOS
Linux

References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h

Include

#include "GameplayTagsManager.h"

Source

/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp

Syntax

void SingleGameplayTagLoaded
(
    FGameplayTag & Tag,
    FProperty * SerializingProperty
) const

Remarks

Notification that a gameplay tag has been loaded via serialize

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