Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h |
Include |
#include "GameplayTagsManager.h" |
Source |
/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp |
void SplitGameplayTagFName
(
const FGameplayTag & Tag,
TArray< FName > & OutNames
) const
Splits a tag such as x.y.z into an array of names {x,y,z}