| IChaosEventFilter
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Module |
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Header |
/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/ChaosBreakingEventFilter.h |
Include |
#include "ChaosBreakingEventFilter.h" |
class FChaosBreakingEventFilter : public IChaosEventFilter< Chaos::FBreakingDataArray, TArray< FChaosBreakingEventData >, EChaosBreakingSortMethod >
Name | Description | |
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FChaosBreakingEventFilter |
Name | Description | ||
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FilterEvents ( |
Filters the raw events from the physics system to reduce the number supplied to the game systems |
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SortEvents ( |
Optionally Sort events based on increasing or decreasing values of FilteredDataArray fields |