FChaosTrailingEventFilter::FilterEvents

Filters the raw events from the physics system to reduce the number supplied to the game systems

Windows
MacOS
Linux

Override Hierarchy

IChaosEventFilter::FilterEvents()

FChaosTrailingEventFilter::FilterEvents()

References

Module

GeometryCollectionEngine

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/ChaosTrailingEventFilter.h

Include

#include "ChaosTrailingEventFilter.h"

Source

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/ChaosTrailingEventFilter.cpp

Syntax

virtual void FilterEvents
(
    const FTransform & ChaosComponentTransform,
    const Chaos::FTrailingDataArray & RawInputDataArray
)

Remarks

Filters the raw events from the physics system to reduce the number supplied to the game systems

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