AGeometryCollectionDebugDrawActor::BeginDestroy

Actor destruction callback. Used here to clear up the command callbacks.

Windows
MacOS
Linux

Override Hierarchy

UObject::BeginDestroy()

AActor::BeginDestroy()

AGeometryCollectionDebugDrawActor::BeginDestroy()

References

Module

GeometryCollectionEngine

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionDebugDrawActor.h

Include

#include "GeometryCollection/GeometryCollectionDebugDrawActor.h"

Source

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionDebugDrawActor.cpp

Syntax

virtual void BeginDestroy()

Remarks

Actor destruction callback. Used here to clear up the command callbacks.

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