AGeometryCollectionDebugDrawActor::CanEditChange

Some properties are unlocked depending on the value of the indices not being -1.

Windows
MacOS
Linux

Override Hierarchy

UObject::CanEditChange()

AGeometryCollectionDebugDrawActor::CanEditChange()

References

Module

GeometryCollectionEngine

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionDebugDrawActor.h

Include

#include "GeometryCollection/GeometryCollectionDebugDrawActor.h"

Source

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionDebugDrawActor.cpp

Syntax

virtual bool CanEditChange
(
    const FProperty * InProperty
) const

Remarks

Some properties are unlocked depending on the value of the indices not being -1.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss