Module |
|
Header |
/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionDebugDrawActor.h |
Include |
#include "GeometryCollection/GeometryCollectionDebugDrawActor.h" |
Source |
/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionDebugDrawActor.cpp |
void DrawLevel
(
const TArray< FTransform > & GlobalTransforms,
const UGeometryCollectionComponent * GeometryCollectionComponent,
int32 TransformIndex,
const FColor & Color
)
Draw the hierarchical level for the part of the geometry attached to the specified transform index.