| AActor::Tick()
|
Module |
|
Header |
/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionDebugDrawActor.h |
Include |
#include "GeometryCollection/GeometryCollectionDebugDrawActor.h" |
Source |
/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionDebugDrawActor.cpp |
virtual void Tick
(
float DeltaSeconds
)
Game tick callback. This tick function is required to clean up the persistent debug lines.