Module |
|
Header |
/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionRenderLevelSetActor.h |
Include |
#include "GeometryCollection/GeometryCollectionRenderLevelSetActor.h" |
Source |
/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionRenderLevelSetActor.cpp |
static AGeometryCollectionRenderLevelSetActor * FindOrCreate
(
UWorld * World
)
Find/create the level set renderer singleton actor as required. Return whether the found or created actor.