Module |
|
Header |
/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionRenderLevelSetActor.h |
Include |
#include "GeometryCollection/GeometryCollectionRenderLevelSetActor.h" |
Source |
/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionRenderLevelSetActor.cpp |
bool SetLevelSetToRender
(
const Chaos::FLevelSet & LevelSet,
const FTransform & LocalToWorld
)
Load a new level set to render.