FGeometryCollectionRepPose

Raw struct to serialize for network.

Windows
MacOS
Linux

References

Module

GeometryCollectionEngine

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h

Include

#include "GeometryCollection/GeometryCollectionComponent.h"

Syntax

struct FGeometryCollectionRepPose

Remarks

Raw struct to serialize for network. We need to custom netserialize to optimize the vector serialize as much as possible and rather than have the property system iterate an array of reflected structs we handle everything in the NetSerialize for the container (FGeometryCollectionRepData)

Variables

Name Description

Public variable

FVector

 

AngularVelocity

Public variable

FVector

 

LinearVelocity

Public variable

uint16

 

ParticleIndex

Public variable

FVector

 

Position

Public variable

FQuat

 

Rotation

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