UGeometryCollectionComponent::GetPhysicalMaterial

Gets the physical material to use for this geometry collection, taking into account instance overrides and render materials

Windows
MacOS
Linux

References

Module

GeometryCollectionEngine

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h

Include

#include "GeometryCollection/GeometryCollectionComponent.h"

Source

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionComponent.cpp

Syntax

UPhysicalMaterial * GetPhysicalMaterial() const

Remarks

Gets the physical material to use for this geometry collection, taking into account instance overrides and render materials

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