FDefaultSpectatorScreenController::GetSpectatorScreenTexture

Get the texture that would currently be displayed on the social screen (if in a mode that does that)

Windows
MacOS
Linux

Override Hierarchy

ISpectatorScreenController::GetSpectatorScreenTexture()

FDefaultSpectatorScreenController::GetSpectatorScreenTexture()

References

Module

HeadMountedDisplay

Header

/Engine/Source/Runtime/HeadMountedDisplay/Public/DefaultSpectatorScreenController.h

Include

#include "DefaultSpectatorScreenController.h"

Source

/Engine/Source/Runtime/HeadMountedDisplay/Private/DefaultSpectatorScreenController.cpp

Syntax

virtual UTexture * GetSpectatorScreenTexture() const

Remarks

Get the texture that would currently be displayed on the social screen (if in a mode that does that)

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