FHeadMountedDisplayBase::CopyTexture_RenderThread

Helper to copy one render target into another for spectator screen display.

Windows
MacOS
Linux

References

Module

HeadMountedDisplay

Header

/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayBase.h

Include

#include "HeadMountedDisplayBase.h"

Syntax

virtual void CopyTexture_RenderThread
(
    FRHICommandListImmediate & RHICmdList,
    FRHITexture2D * SrcTexture,
    FIntRect SrcRect,
    FRHITexture2D * DstTexture,
    FIntRect DstRect,
    bool bClearBlack,
    bool bNoAlpha
) const

Remarks

Helper to copy one render target into another for spectator screen display.

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