Module |
|
Header |
/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayBase.h |
Include |
#include "HeadMountedDisplayBase.h" |
virtual void CopyTexture_RenderThread
(
FRHICommandListImmediate & RHICmdList,
FRHITexture2D * SrcTexture,
FIntRect SrcRect,
FRHITexture2D * DstTexture,
FIntRect DstRect,
bool bClearBlack,
bool bNoAlpha
) const
Helper to copy one render target into another for spectator screen display.