| ISceneViewExtension::PostRenderViewFamily_RenderThread()
|
Module |
|
Header |
/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionDelayBuffer.h |
Include |
#include "MotionDelayBuffer.h" |
Source |
/Engine/Source/Runtime/HeadMountedDisplay/Private/MotionDelayBuffer.cpp |
virtual void PostRenderViewFamily_RenderThread
(
FRHICommandListImmediate & RHICmdList,
FSceneViewFamily & InViewFamily
)
Allows to render content after the 3D content scene, useful for debugging