FSplashData

Default Loading Screen implementation based on the IStereoLayer interface.

Windows
MacOS
Linux

References

Module

HeadMountedDisplay

Header

/Engine/Source/Runtime/HeadMountedDisplay/Public/DefaultXRLoadingScreen.h

Include

#include "DefaultXRLoadingScreen.h"

Syntax

struct FSplashData

Remarks

Default Loading Screen implementation based on the IStereoLayer interface. It requires an XR tracking system with stereo rendering and stereo layers support.

Variables

Name Description

Public variable

IXRLoadingScree...

 

Desc

Public variable

uint32

 

LayerId

Constructors

Name Description

Public function

FSplashData

(
    const IXRLoadingScreen::FSplashDesc...
)

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