Module |
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Header |
/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayTypes.h |
Include |
#include "HeadMountedDisplayTypes.h" |
struct FXRMotionControllerData
Name | Description | ||
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AimPosition |
For hand controllers, provides a more steady vector based on the elbow |
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AimRotation |
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ApplicationInstanceID |
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bIsGrasped |
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bValid |
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DeviceName |
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DeviceVisualType |
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GripPosition |
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GripRotation |
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HandIndex |
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TArray< struct ... |
HandKeyPositions |
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TArray< float > |
HandKeyRadii |
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TArray< struct ... |
HandKeyRotations |
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TrackingStatus |