FXRMotionControllerData

Windows
MacOS
Linux

References

Module

HeadMountedDisplay

Header

/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayTypes.h

Include

#include "HeadMountedDisplayTypes.h"

Syntax

struct FXRMotionControllerData

Variables

Name Description

Public variable

FVector

 

AimPosition

For hand controllers, provides a more steady vector based on the elbow

Public variable

FQuat

 

AimRotation

Public variable

FGuid

 

ApplicationInstanceID

Public variable

bool

 

bIsGrasped

Public variable

bool

 

bValid

Public variable

FName

 

DeviceName

Public variable

EXRVisualType

 

DeviceVisualType

Public variable

FVector

 

GripPosition

Public variable

FQuat

 

GripRotation

Public variable

EControllerHand

 

HandIndex

Public variable

TArray< struct ...

 

HandKeyPositions

Public variable

TArray< float >

 

HandKeyRadii

Public variable

TArray< struct ...

 

HandKeyRotations

Public variable

ETrackingStatus

 

TrackingStatus

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