| IStereoRenderTargetManager
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Module |
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Header |
/Engine/Source/Runtime/HeadMountedDisplay/Public/XRRenderTargetManager.h |
Include |
#include "XRRenderTargetManager.h" |
class FXRRenderTargetManager : public IStereoRenderTargetManager
CommonIStereoRenderTargetManager implementation that can be used by HMD implementations in order to get default implementations for most methods.
Name | Description | ||
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FXRRenderBri... |
GetActiveRenderBridge_GameThread ( |
Return the current render bridge for use by the current viewport. |
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UpdateViewportRHIBridge ( |
Optional method for custom present specific actions called at the end of UpdateViewport. |
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UpdateViewportWidget |
Optional method called when the ViewportWidget is not null |
Name | Description | ||
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CalculateRenderTargetSize |
Calculates dimensions of the render target texture for direct rendering of distortion. |
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NeedReAllocateViewportRenderTarget ( |
Returns true, if render target texture must be re-calculated. |
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UpdateViewport |
Updates viewport for direct rendering of distortion. Should be called on a game thread. |